Hi Mattias, I did not went to VC9 since VC8 is "almost" identical and no dependencies were built. Thanks for clearing that second point. Stupid question #1: Why use VC9? For me there is *absolutely no improvements* that I'll use. May we wait for VC10? Stupid question #2: Why the hell C++ .lib can't be compatible across compilers; I mean, is that so difficult to set an standard? Or is there something I don't know?
Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ Le Tue, 02 Dec 2008 01:33:37 +0100, Mattias Helsing <[EMAIL PROTECTED]> a écrit: > Hi all, > > I have seen in recent posts that people aren't aware of my set of > prebuilt binaries for vc90. It is here: > > http://www.openscenegraph.org/projects/osg/wiki/Community/People/MattiasHelsing > > It has been there since early sept. > > A few people have requested that it be linked to from the win32 > dependencies wiki page but I have refrained from poking Robert about > this since I know that Mike has a plan for msvc90. Until then the link > may be a good idea. > > cheers > Mattias > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org