if (TheNode.get() ){
osg::Node::ParentList parents = TheNode->getParents();
for(osg::Node::ParentList::iterator pitr=parents.begin();
pitr!=parents.end();
++pitr)
{
(*pitr)->removeChild(TheNode.get());
}
}
And then remove the reference like this:
TheNode= NULL;
So if I really got all references removed, it should delete the node,
right?
I have the impression that the node doesn´t get deleted (I created
some hundred nodes for testing and removed them this way,
memory-consumption didn´t go down), so either my approach is wrong, or
I forgot some reference somewhere.
I´ve got this working now. It seems that osg nodes have a small memory
footprint, so I have to remove a big lot of them to see an effect.
Regards,
Andreas
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