Hi, all I use OSG2.6.0 on Windows XP SP3. I generated both OSG2.6 libs under VC 2008 and VC 2003, both under Debug mode. When I test my app's FPS, I found an interesting thing: when I load the same file in the same app, the FPS is different when using different libs. The details are shown in followed table.
Geode Num in Input ModelOSG vertionIDEModeFPS 23002.6VC2008Debug2 23002.6VC2003Debug75 23002.2VC2003Debug75 To be attantion, the refresh frequence of my screen is set to 75Hz. When I used VC2008 debug libs, the apps is too slow to stand. I wonder why it happens? did I generate the libs in a wrong way? Thank you for any help. 2008-12-19 Leeten
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