Hi Markus, yeah, there is indeed some special option to set when build Cuda. You have to setup CUDA_BUILD_TYPE to "Device" instead of "Emulation". Type in your build directory ccmake and resetup the value. Or just call cmake -DCUDA_BUILD_TYPE=Device. The problem is in the cuda compiler, as far as I had time to investigate the error. It seems it doesn't able to build the same code in emulation mode for whatever reason. I had not enough time to find out why ;)
Best regards, art ------------------ Read this topic online here: http://osgforum.tevs.eu/viewtopic.php?p=4855#4855 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org