Hi Robert, hi all,

I downloaded the officials OpenGL logos and registered (as requested on the 
site) using the email address I use for posting here, indicating it was for 
openscenegraph.org. I uploaded the standard logo+small version on the FTP. 
Robert, could you add the big one on the front page (and/or anywhere suitable)? 
Thanks.

I don't have much ideas at the moment too... I'll post again later about 
"short/key phrases" and the investigation of the OpenGL site.

About consoles, should we try to periodically contact manufacturers? Should we 
do it publicly (= I mean with a copy of the letters on the wiki or blog)?

To all: Come on! Throw your ideas in this thread!

PS: I like the idea of the magic wand! :)

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/



Le Fri, 27 Feb 2009 09:51:56 +0100, Robert Osfield <robert.osfi...@gmail.com> a 
écrit:

> Hi Sukender,
>
> On Thu, Feb 26, 2009 at 11:40 PM, Sukender <suky0...@free.fr> wrote:
>> I created "Community/Advocacy" (Robert: since it's about OpenGL *AND* OSG, I 
>> did not put "OpenGL" in the page name).
>> See http://www.openscenegraph.org/projects/osg/wiki/Community/Advocacy , and 
>> start discussing!
>>
>> Also feel free to complete 2 other pages (and feel free to add links to some 
>> articles if revelant):
>> http://www.openscenegraph.org/projects/osg/wiki/Community/Advocacy/Myths
>> http://www.openscenegraph.org/projects/osg/wiki/Community/Advocacy/Demos
>> Please note these are only placeholders for now... :)
>
> Thanks for putting up the pages, it looks like a good start of the process.
>
>> I begin, by giving some more ideas:
>> - May we try to find short sentences that sounds like advertising (about 
>> OpenGL or OSG) we could put as banners or logos on our websites/blogs? Any 
>> idea?
>
> Too early in the morning for me to be creative I'm afraid.  I guess we
> could add short phases to our email signatures, as well as to blogs.
> The OSG website doesn't yet sport OpenGL logos we we really should get
> on with as a starter.  Perhaps OpenGL ES and OpenGL CL, Collada be
> worth talking about in the mix and include logos would also be worth
> doing.
>
>> - May we insist on the fact that OpenGL is used on consoles (except Xbox)?
>
> Existing consoles are already set in stone, the next gen ones might
> still be open to influence, none of which actually use a standard
> version of OpenGL or OpenGL ES.
>
> One can be sure that MS's next console will be Direct3D and not
> contain OpenGL, but I guess it wouldn't do any harm to lobby for it,
> even if you knew it was not going to be successful, as it points to
> the need for a single graphics API to be present across all consoles.
> Costs and time to market in recession are more critical than ever,
> being able to write software once and recompile everywhere is one of
> the most compelling aspect to standards like OpenGL.
>
>> Thougts? Ideas?
>
> We build a magic wand capable of ushering peace to all that inhabit
> the earth and ensuring that open standards become the foundation of
> all computing ;-)
>
> Trawling the web/community for good examples of advocacy might be a
> place to start for getting inspiration.  The OpenGL website might also
> be place to look for articles/quotes.
>
> Distilling what value OpenGL and separately OSG/OpenGL provides to the
> graphics market to a couple of key phrases might be useful.
>
> Robert.
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> 
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