I'm getting nowhere trying to make Qt 4.5 work with OSG on windows.

Using QOSGWidget() leads to the scene recursively repainting itself, 
Adapterwidget is fine.

This is with the default "-graphicssystem raster" passed to Qt.
If you use the new "-graphicssystem opengl" it works, but all non-osg Qt gui 
elements are very slow to draw (it takes >1sec for each button etc).

This is on windows XP with a Nvidia GeForce 8500

Anybody using Qt4.5?

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http://forum.openscenegraph.org/viewtopic.php?p=8284#8284





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