I'm getting nowhere trying to make Qt 4.5 work with OSG on windows. Using QOSGWidget() leads to the scene recursively repainting itself, Adapterwidget is fine.
This is with the default "-graphicssystem raster" passed to Qt. If you use the new "-graphicssystem opengl" it works, but all non-osg Qt gui elements are very slow to draw (it takes >1sec for each button etc). This is on windows XP with a Nvidia GeForce 8500 Anybody using Qt4.5? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=8284#8284 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org