Hi Ufuk, actually we plan to release a first version of osgCompute (which includes osgCuda) within this week. We will announce the website and the svn information here in this fabulous forum/mailing lists.
In general there are a couple of ways to connect osg and cuda. You might think of using a RenderBin or a leaf node. However, you can take the Cuda Runtime API or the Driver API. Also the cmake scripts have to find the cuda includes and libs for proper compiling/linking. I am sorry that I have no other starting points for you. Maybe it will also help you to have a closer look at the Cuda SDK examples. Best regards, Jens -- SVT Group ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=8521#8521 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org