Hi, i Need to insert custom OpenGl code like this: glBegin(GL_TRIANGLE_STRIP); glColor3f(1.0, 0.0, 1.0); glVertex3i(0,0,0); glColor3f(1.0, 0.0, 1.0); glVertex3i(2000,2000,0); glVertex3i(0, 2000,0); glEnd(); glFlush();
i have tried to insert this code in osgCallback code: struct DrawableUpdateCallback : public osg::Drawable::UpdateCallback { virtual void update(osg::NodeVisitor*, osg::Drawable* drawable) { std::cout<<"Drawable update callback "<<drawable<<std::endl; glBegin(GL_TRIANGLE_STRIP); glColor3f(1.0, 0.0, 1.0); glVertex3i(0,0,50); glColor3f(1.0, 0.0, 1.0); glVertex3i(20000,20000,50); glVertex3i(0, 20000,50); glEnd(); glFlush(); } }; the code is executed but the triangles don't appear to the screen... i am a newbie in OpenGl.... please help me...:-) thanks
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org