Well, basically we have an Mathlab solution that do all the math and generate 
many .STL files per function.
I load the files with our custom .stl file reader into a scene, base on some 
math calculations I switch the onscreen object/node/.stl data with another 
object/node/.stl data.
For now I'm using basic color per vertex to paint my function and the color 
change on the up/down axis. I find the result to be lame and I'd like to see 
the scene much more..... I dont know the word in english, to be more live or 
something like that.

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=9324#9324





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