HI Robert, You can using dynamic_cast<osg::Geode*>(node) in C++, but... this doesn't mean it'll return anything other than a NULL, as most scene graphs will typically contain a root node that is not a Geode, but something like a Group.
Perhaps you could explain what you are actually trying to do rather than a low level request like casting, as it's pretty likely what you are doing should be done another way. Robert. On Wed, Apr 1, 2009 at 6:43 PM, Robert <el_mas_fr...@hotmail.com> wrote: > Hi, > > I'm pretty noob to OSG and I have tried to make it myself but I really need > some help. I'm using readNodeFile to get a Node but I need a Geode. > > How can I "convert" the node to geode? > > Thank you. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=9555#9555 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org