Look through the examples in the OSG src and also look through the
tuorials on the Web site, you will find code that's shows you how to do
this 


Gordon
Product Manager 3d
__________________________________________________________
Gordon Tomlinson
Email  : gtomlinson @ overwatch.textron.com
__________________________________________________________


-----Original Message-----
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Adrien
Joly
Sent: Thursday, April 02, 2009 5:39 AM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] PositionAttitudeTransform - How do I make a
rotation

Hi,

I'm kind of newbie in 3D developpment and in openSceneGraph.

I want to rotate a node using PositionAttitudeTransform::setAttitude but
I don't know how to do that.

I've tried to make it rotate according ti the fact that x, y and z of
the Quat is the coordinate of the vector from the origin (x, x, z) plus
an angle (w).

But the node has a strange behavior.

Can anyone help me?

Thank you.

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=9612#9612





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