I meant the latter overload. I didn't have access to any osg stuff and no compiler. Sorry for overload confusion, but it's good that you found how to use osg::Quat.
On Sun, Apr 12, 2009 at 9:59 PM, Sergey <osgfo...@tevs.eu> wrote: > You have a little mistake: > THIS : > Trans->setAttitude(osg::Quat(osg::DegreesToRadians(rotation_degree), > fX, fY, fZ)); > IS NOT RIGHT , It must be this way : > Trans->setAttitude(osg::Quat(fX, fY, > fZ,osg::DegreesToRadians(rotation_degree))); > > inline Quat( value_type x, value_type y, value_type z, value_type w ) > > or this way: > Trans->setAttitude(osg::Quat(osg::DegreesToRadians(rotation_degree), > osg::Vec3(fX, fY, fZ))); > > inline Quat( value_type angle, const Vec3f& axis) > > Thank you for advise!!! > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=10143#10143 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org