Classification:  UNCLASSIFIED 
Caveats: NONE

I am new to OSG and I am stuck and need help/insight.

I'm created a Heads up display by extending the group class.

My Hud is an osg::Group and has several cameras in it.

The Hud displays fine.

The Hud class has several variables that control how information is
displayed such as the heading.

I've written a callback and attached it to my Hud.

After attaching my Hud to my scene, I want to the callback for the Hud
to change its variables but the cameras in my Hud don't use the updated
variables to redraw themselves.

I've used osg::notify to show that the callback is getting executed and
to print out the value of the heading variable I am changing.

I realize I'm not showing any code only because there is so much of it.

Can anyone give me an idea of where to look to figure out why all the
children in my HUD class aren't updating?

My HUD (an osg::Group) class constructor creates several cameras that
draw a variety of elements on the screen.


I've looked through most of the examples but I'm not sure what I'm
looking for.

Any help would be greatly appreciated.

Danny Konkle
Classification:  UNCLASSIFIED 
Caveats: NONE

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