Hi Loong? Hin?  Could you sign with the name you wish to be address as
so it's clear how to address you,

On Wed, May 6, 2009 at 11:10 AM, Loong Hin <yon...@simulation.com.sg> wrote:
> I need to create areas of black patches on terrain to emulate the
> after-effects of explosions on the terrain.
>
> Any advice is greatly appreciated.

Multi-texturing would probably be the easiest way to do this.  You add
a blackend texture with an alpha channel and place this on the terrain
tiles that are effected.

Robert.
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