Hi Loong? Hin? Could you sign with the name you wish to be address as so it's clear how to address you,
On Wed, May 6, 2009 at 11:10 AM, Loong Hin <yon...@simulation.com.sg> wrote: > I need to create areas of black patches on terrain to emulate the > after-effects of explosions on the terrain. > > Any advice is greatly appreciated. Multi-texturing would probably be the easiest way to do this. You add a blackend texture with an alpha channel and place this on the terrain tiles that are effected. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org