Hi, May I ask your guidance for a problem that I have.
I want to change the cursor of the mouse in function of the object that is under of it. Example, when I'm passing the mouse over a dragger, I want to change the cursor to a Hand. I'm on the detection of the object for the moment. I'm using a handler which use a LineSegmentIntersector on every frame. It works but it's kind of slow. I've seen on the web about the GL_SELECT OpenGL renderMode which has been design for it. But I've also seen that it's not a good way to do that. Maybe someone has already done something like this or has an idea about it? Thank you! Cheers, Romain Charbit ------------------------ Romain Charbit ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=11520#11520 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org