Hi, Paul I don't know if it can help, but it's a tip. I'm trying to work with shadows too, without sucess yet. My project was crashing before I added the following line, founded in osgshadow example:
sm->setTextureSize(osg::Vec2s(1024,1024)); "sm" indicates the technique I'm using, ShadowMap. With this command, it stops breaking. But I still with no shadows in the scene, this may be another mistake. Hope it helps. Rodrigo Salvador ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=11635#11635 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org