I Believe your Draw Array number should be NUM_POINTS - 1
as you have defined it
 
You providing 0-99 in you for loop but telling the array you have 0-100
 
 

Gordon
Product Manager 3d
__________________________________________________________
Gordon Tomlinson
Email  : gtomlinson @ overwatch.textron.com
__________________________________________________________

 

________________________________

From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Mojtaba
Fathi
Sent: Tuesday, May 19, 2009 3:40 PM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] problem with Drawable and glCallList (sample
programincluded)



Hi all

I have a strange problem with Drawable::draw function which can't
understand the reason. In order to show you the problem, I've attached a
sample program which generates an Access Violation in Drawable::draw
function when it calls glCallList function.

Before the main function, there is the definition of NUM_POINTS as
follows:

#define NUM_POINTS 100

If I change this value to 10 and rerun the program, every thing seems to
be fine, but with 100 I get the Access Violation error.

Regards
Moji the Great


        

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