Awesome. Thank you very much.

Cory

Robert Osfield wrote:
> Hi All,
>
> I have just tagged the OpenSceneGraph-2.8.1 release, and have started
> updating the website with all the details.  The source code can be
> grabbed from:
>
>     source package : OpenSceneGraph-2.8.1.zip
>     svn tag: svn co
> http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.8.1
> OpenSceneGraph
>
> Or from the download page:
>
>    http://www.openscenegraph.org/projects/osg/wiki/Downloads?version=90
>
> News item for this release is:
>
>    http://www.openscenegraph.org/projects/osg/wiki/News/Press/OSG2.8.1
>
> We don't yet have any binaries, so could volunteers on the various
> platforms pull down the 2.8.1 sources and build the packages as we did
> for OpenSceneGraph-2.8.0.   It should be possible to ftp the binary
> packages on the OSG webiste, I'm afraid I don't recall the log in
> details over the top of my head.  Perhaps Jose Luis Hidalgo can point
> us in the right direction ;-)
>
> Many thanks to all those long suffering contributors that have been
> testing and help bug fix on this release.
>
> Happy coding :-)
> Robert.
>
> --  Updates between 2.8.1 and 2.8.0 releases include: ¶
>
>     * Build fixes under !FreeBSD and IBM AIX, and RedHat Enterprise Linux.
>     * Improved compatibility with SWIG wrapper building
>     * Crash fixes in osg::State, osg::Geometry and osgWidget.
>     * Bug fixes to :
>           o draw instanced support
>           o Optimizer - MergeGeometryVisitor,
> RemoveLoadedProxyNodesVisitor and SpatializeGroupsVistor
>           o hdr image loader
>           o handling of opacity maps in 3ds loader
>           o dxf loader
>           o frame buffer object
>           o cursor/event handling in windows
>           o windows threading
>           o memory leak in Collada loader
>           o fixes to display lists/vbo creation that prevent crash
> under ATI drivers
>           o subface PolygonOffset setting in OpenFlight
>           o osgconv --formats under OSX
>           o osgTerrain::Layer bounding volume calculation.
>
> Updates between 2.8 and 2.6 include: ¶
>
>     * New osgVolume library for volume rendering, with support for:
>           o High quality GPU based Ray tracing
>           o Transfer functions
>           o Per pixel lighting
>           o Iso surface rendering
>           o Maximum Intensity Projection rendering
>           o Non-power-of-two 3D textures, and 3D texture compression
>           o DICOM loading for reading dicom medical data
>     * New osgAnimation library for character and scene animation.
>     * New plugin for reading Biovision hierarchical files (.BVH) to
> generate character motion animations.
>     * New osgShadow support for Light Space Perspective Shadow Maps (LispSM).
>     * Three new scene graph widgets for placing traditional 2D
> capability into fully interactive 3D scenes:
>           o PDF widget (based on libPoppler)
>           o VNC client widget (based on libVNCServer)
>           o Internet browser client widget (based on Gecko/UBrowser)
>     * New plugins for loading Half-Life 2 maps and models.
>     * New plugin for loading EXR, high dynamic range imagery
>     * Improvements to DatabasePager, tailored for low latency paging.
>     * Improved runtime stats collection and on screen reporting.
>     * Performance improvements through optimization of matrix operations.
>     * Support for the OpenGL "draw instanced" extension.
>     * Support for zlib compressed native .ive and .gz files
>     * Improvements to COLLADA support.
>     * Build reporting using CDash
>     * New packaging support using CPack
>     * A wide range of build and bug fixes
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>   
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