Hi Paul, so, you can take a look now into the glow example in the osgPPU's svn repository. I've added a simple workaround to support depth test, when rendering glowed objects. This will make sure, that glowed objet does not shine through other objects.
regards, art PaulG wrote: > Hi, > > Is there a way to change the glow example so the glow effect does not glow > through other objects? > > > Thank you! > > Cheers, > Paul ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=12653#12653 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org