Hi Paul,

so, you can take a look now into the glow example in the osgPPU's svn 
repository. I've added a simple workaround to support depth test, when 
rendering glowed objects. This will make sure, that glowed objet does not shine 
through other objects.

regards,
art



PaulG wrote:
> Hi,
> 
> Is there a way to change the glow example so the glow effect does not glow 
> through other objects?
> 
> 
> Thank you!
> 
> Cheers,
> Paul


------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=12653#12653





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