Hi Paul,

but isn't this just cloning? With other words: is there something that is shared between the nodes?
Plus, i would favour something not involving static data ;-)
cheers
Sebastian
I does this:

const static osg::ref_ptr< osg::Node > staticNode = 
osgDB::readNodeFile("Shapes/Shape.osg");

then for each required instance:

const static osg::ref_ptr< osg::Node > nodeCopy = 
(osg::Node*)staticNode->clone(osg::CopyOp::DEEP_COPY_NODES);

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=12808#12808





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to