Hi Guy,

As Chris suggested the best tool for doing this job automatically is a
custom osgDB::Registry::ReadFileCallback that loads the models using
the standard Registry::readNodeImplementation() method and then run a
custom NodeVisitor that locates all the textures and changes their
filter settings appropriately.

Robert.

On Mon, May 25, 2009 at 7:47 PM, Guy Volckaert
<guy.volcka...@meggitt.com> wrote:
> Hi,
>
> I have several openflight terrain database that use bilinear mipmaping (which 
> look ugly). Is there a easy way to force all terrains to use trilinear 
> mipmapping upon loading the terrain? Obviously I can change the openflight 
> plugin to check if a trilinear flag is set, but I would like to avoid 
> changing any OSG file.
>
> Thank you!
>
> Cheers,
> Guy
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=12925#12925
>
>
>
>
>
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