Hi Edurardo, Eduardo Alberto Hernández Muñoz schrieb:
> I'm trying to integrate bullet with osg; the problem comes with > bullet's debug drawing. > > Bullet has an abstract class, with drawing functions to be implemented > by the user. > The main requirement is simply to render a line; however I need to > draw a single frame, > not add a model to a scene to be drawn over and over. I've done this via a single geometry-instance, where I add the lines (add the vertices and colors to their respecting arrays, updating the primitivesets und dirty the displaylist & bound, setting the nodemas to 0xffffffff), and which I clear via an update callback every frame, and setting the nodemask to 0x0. Perhaps not the fastest performance-wise, but it's only used for debugging-purposes. HTH, Stephan _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org