Hi, I have the same problem than Amanda. I am creating a class SimpleBillboard which load a Model, create an ortho projection of it and a Quad and try to put the texture projeted onto that quad.
I think that Amanda try to output the texture loaded into an image file. The problem is that after the allocation of the image, we write our image but there is no information in the buffer at this point. Because the loop has not started may be. So the question should be : How I can force OSG to render the texture into the buffer and then put it into the image. And not waiting for the loop. Is callback could be usefull here ? Thank you! Cheers, Benoît ------------------------ -- Benoît Bayol benoit.ba...@gmail.com ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=13988#13988 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org