Hi Robert,

Thanks. Twice worked out similar stuff.

adrian

2009/6/18 Robert Osfield <robert.osfi...@gmail.com>

> Hi Adrian,
>
> I checked in the addition of exports not long ago, I presume it'll be
> the same as the additions you've made.
>
> Robert.
>
> On Thu, Jun 18, 2009 at 9:36 AM, Adrian Egli OpenSceneGraph
> (3D)<3dh...@gmail.com> wrote:
> > Hi Robert,
> >
> > Build error because of missing OSGANIMATION_EXPORT in
> > ..\OpenSceneGraphSVN\include\osgAnimation osgAnimation::Action
> >
> > see attached file solves build issue under vs 2005
> >
> > regards
> >
> > adrian
> >
> > 2009/6/17 Cedric Pinson <cedric.pin...@plopbyte.net>
> >>
> >> Hi Robert,
> >>
> >> Thank you for the fix, i use by default ref_ptr and after only i think
> >> if it's a performance problem :)
> >> It better to keep your version.
> >>
> >> Thank you
> >> Cedric
> >>
> >> On Wed, 2009-06-17 at 19:49 +0100, Robert Osfield wrote:
> >> > Hi Cedric,
> >> >
> >> > On Wed, Jun 17, 2009 at 7:06 PM, Cedric
> >> > Pinson<cedric.pin...@plopbyte.net> wrote:
> >> > > I compiled the trunk on the last vc express on win32 virtual
> machine.
> >> > > I thought it was resolved.
> >> > >
> >> > > I will take time to check it
> >> >
> >> > Could you check out my changes.  The only contenious one was changing
> >> > an std::vector<ref_ptr<Timeline>> to a std::vector<Timeline*> in
> >> > ActionVisitor.    For performance using a Timeline* would be
> >> > preferable any way.
> >> >
> >> > Robert/
> >> --
> >> +33 (0) 6 63 20 03 56  Cedric Pinson mailto:cedric.pin...@plopbyte.net
> >> http://www.plopbyte.net
> >>
> >>
> >> _______________________________________________
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> >>
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> >>
> >
> >
> >
> > --
> > ********************************************
> > Adrian Egli
> >
> > _______________________________________________
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> > osg-users@lists.openscenegraph.org
> >
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> >
> >
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-- 
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Adrian Egli
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