Hello, I've made an OpenGL application of considerable size and now I am exploring possibilities to display its results on a stereoscopic wall. Particularly, I will be let to try this on a VR system that is in possession of Technical University Sofia, in Bulgaria.
As the machine they use a cluster, where the master PC is connected to two rendering slaves. Slaves project the stereoscopic image to the wall with two beamers. Right now I cannot say more about this cluster, but I hope you could still tell me if it should be possible to control this cluster through OSG. I would also appreciate tips on how to get started, since I have no previous experience with OSG. :) Today I had look at few pieces of code. Thank you in advance for taking interest in this topic. :) ------------------------ ++ ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15611#15611 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org