I will want to go with the first approach and add support for writing compressed textures. So how can I go about uncompressing this data ? Any clues ?
and thanks for your help. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15911#15911 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org