Thanks I was hoping to avoid reinventing too many wheels. OSG already has code to find a plugin by name, create nodes, receive nodes. I just needed some examples of accessing a node directly through the registry, getting back changed nodes and passing/receiving extra data.
Cheers, Martin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=16595#16595 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org