Hi all,
I believe you should use the last version from openscenegraph svn:
http://www.openscenegraph.org/svn/osgEphemeris/

You have maybe tried the oldCVS from Don's AndesEnginnering version...

Cheers, Pierre

2009/8/28 Tomlinson, Gordon <gtomlin...@overwatch.textron.com>

> I have seen the several times in Outlook
>
> 1) If you use a reading  opening the message up many times makes the
> text appear
>
> 2) Sometime is a color theme problem were the text becomes invisible
> selecting all and and the Format->Style->Normal show the text
>
> 3) Outlook or other reader has issues with the font and or encoding, so
> chaning font on all the text can help
>
>
> Gordon
> Product Manager 3d
> __________________________________________________________
> Gordon Tomlinson
> Email  : gtomlinson @ overwatch.textron.com
> __________________________________________________________
>
>
> -----Original Message-----
> From: osg-users-boun...@lists.openscenegraph.org
> [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Paul
> Martz
> Sent: Friday, August 28, 2009 10:05 AM
> To: OpenSceneGraph Users
> Subject: Re: [osg-users] re Paul Martz in osgEphemeris
>
> osghxl wrote:
> > hi,Paul Martz
> > Your reply is blank,I hope you can give me some advice.
> > Thanks
> > regards,
> > houxl
> >
> Interesting... In my 'sent' folder it appears fine. I've cut and pasted
> my reply below. This time sending as plain text.
> -Paul
>
> I have not compiled osgEphemeris, but based on my experience using VS, I
> believe the "see previous definition" message indicates you are
> #including some header files multiple times, and for some reason they
> are not wrapped with "#pragma once" (or an equivalent CPP trick).
>
> The "inconsistent DLL linkage" warning is an indication of either static
> versus dynamic confusion, or the wrong kind of C runtime library. Check
> to make sure the C runtime is set to Debug Multithreaded DLL (for debug
> builds) and Multithreaded DLL (for release). If osgEphemeris uses
> external dependencies, make sure they were built the same way. Finally,
> check to see what the build type of your osgEphemeris project file is,
> and make sure it is a DLL and not a static lib.
>
> The "dllimport static" error sounds like a declaration issue. Many
> projects (including OSG) use a CPP symbol as a prefix to class and
> function names to be exported from a DLL. It's defined as "declspec(
> dllexport )" when building the DLL, and "declspec( dllimport )" when
> building an external app that uses the DLL. You should look for such a
> symbol and verify it is being defined correctly. The symbol should be
> defined as nothing only for non VS builds (like OS X or Linux), or if
> specifically building a static lib.
>
> If you put all this together, then I'd guess you are #including a header
> twice, once using dllimport declarations and once again as dllexport.
>
> Paul Martz
> Skew Matrix Software LLC
> _http://www.skew-matrix.com_ <http://www.skew-matrix.com/>
> +1 303 859 9466
>
>
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>
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