Hi Wyatt, I don't know where to start as I don't understand your point of confusion. The best thing you can do is go look at the include/osg/Unform header, and the examples that use uniforms, just do a search through the OSG sources for osg::Uniform to see how it's used.
Robert. On Thu, Sep 3, 2009 at 4:51 PM, Wyatt Earp<wyattbsearp1...@gmail.com> wrote: > I want to use a struct in my glsl shader. > > osg::StateSet::getOrCreateUniform allows for the specification of > Uniform::Type, but I don't see an enumeration for struct. How would I > create/set the uniform struct? > > WE > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org