Joe Abreu wrote:
Hi,

I understand the concept of matricies, Vectors and Points in 3d Space. I have 
learnt this at University.

I have an issue trying to understand the concept of OpenSceneGraphs use of Quaternions 
and "attitude".

I do not really get what Attitude is, I'm used to the concepts of Translate,Rotate,Scale thanks to learning maya.


This describes quaternions, and has lots of links to show how they relate to other orientation representations:

http://www.euclideanspace.com/maths/algebra/realNormedAlgebra/quaternions/index.htm


This describes what we mean by "attitude":

http://en.wikipedia.org/wiki/Yaw,_pitch,_and_roll#Aircraft_attitude


--"J"

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