Hi Johannes,

Which version of the OSG are you using?

Robert.

On Tue, Sep 15, 2009 at 2:09 PM, Johannes van Jaarsveld <
jvjaarsv...@csir.co.za> wrote:

> Hi Robert,
>
> I downloaded the source to look at the code. I commented out the block of
> code starting from line 1068 directly after the comment
>
> // assume remaining arguments are file names of textures.
>
> up to line 1111 in osgvolume.cpp, and rebuilt the application. After that I
> was able to build a 3D image from the 2D image stack. It looks like the code
> loads the 2D image stack, and then it looks for a 2D stack of textures...
>
> Best Regards,
> Johannes van Jaarsveld
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=17375#17375
>
>
>
>
>
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