Hello,osg use the std::cerr for the error output and i think it is not so good. I get the error in the console every time. Nvidie PhysX use a class "NXUserOutputStream". It is a nice idea for osg, maybe?
Cheers, Martin _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org