Brett Thomas Lee wrote: > Hi, > All I want is to know how osg paged LOD is implemented.
Yes, but thats a very broad question that would need a very extensive answer. > Are there any papers or articles describing the technique or based on which > papers is osg paged LOD implemented. Not specifically, though it's like a lot of other terrain algorithms. My point is, if you tell us what part of the implementation you need to know about and what you specifically need to do ("texturing" is vague -- VirtualPlanetBuilder already does "texturing" -- how is your case different that your needs are not already met?) we can probably give you a specific or more helpful answer. -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org