Hi all,

Is it possible to redefine rotation axis of RotateCylinderDragger ?
It seems to only want to rotate around Z axis of object space.. but i need
to have a rotation around Y axis due to object geometry construction.

Another question, i saw that there will be a nice osgManipulator refactoring
in osg 2.10. Is there any schedule for 2.10 release ?

Thanks for your attention,
Regards,
Harold
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