Hi all, Is it possible to redefine rotation axis of RotateCylinderDragger ? It seems to only want to rotate around Z axis of object space.. but i need to have a rotation around Y axis due to object geometry construction.
Another question, i saw that there will be a nice osgManipulator refactoring in osg 2.10. Is there any schedule for 2.10 release ? Thanks for your attention, Regards, Harold
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