pankajnagarkoti80 wrote:
> The benefit the GL object pools provide is that we can scale up the
> scene graph in main memory without blowing OpenGL driver and GPU
> memory as we would do without the new pools.


I agree, that is really a great benifit especially with the GL users.

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http://forum.openscenegraph.org/viewtopic.php?p=18107#18107





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