pankajnagarkoti80 wrote: > The benefit the GL object pools provide is that we can scale up the > scene graph in main memory without blowing OpenGL driver and GPU > memory as we would do without the new pools.
I agree, that is really a great benifit especially with the GL users. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=18107#18107 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org