Hi,

I'm trying to convert an osg::Image to a PNG file in memory (byte array).  I 
know I could write it to a file, then read it back in, but I was hoping for a 
more direct route.  The goal is to then have another library read in the byte 
array directly.  I tried just using the image->data() function, but the data 
appears to not have a valid image header.

Hopefully, I made my question clear.

Thank you!

Cheers,
Adam

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