Hi Jeremy,

Welcome back :)
I had used osgWidget a little before and unfortunately I have no more idea
except that, I guess general people prefer to use C++ than Lua. If you can
achieve C++, it would be much better. Thanks for your awesome efforts.

I hope you will be get your health again, God Bless You :)
Regards.

Ümit Uzun


2009/10/22 Jean-Sébastien Guay <jean-sebastien.g...@cm-labs.com>

> Hi Jeremy,
>
>  I totally understand where you're coming from here--and indeed, there
>> would have to be SOME low-level interface in C++ to build off of--but
>> the bottom line is, you simply can't (or rather, I can't) build
>> sophisticated, intelligent, and easy-to-use containers and GUI logic in
>> C++ without it becoming unimaginably huge and unwieldy. :(
>>
>
> Well, I think you did a pretty good job up until now. osgWidget, in my
> estimation, works well and is well-coded. I guess going forward I hope you
> don't remove anything, at least...
>
>  I'll definitely keep what you said in mind though. Perhaps prototyping
>> it in Lua first will make it a lot easier to go back in C++ and do it
>> "right"...
>>
>
> I hope so...
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay    jean-sebastien.g...@cm-labs.com
>                               http://www.cm-labs.com/
>                        http://whitestar02.webhop.org/
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to