Hi Jeremy, Welcome back :) I had used osgWidget a little before and unfortunately I have no more idea except that, I guess general people prefer to use C++ than Lua. If you can achieve C++, it would be much better. Thanks for your awesome efforts.
I hope you will be get your health again, God Bless You :) Regards. Ümit Uzun 2009/10/22 Jean-Sébastien Guay <jean-sebastien.g...@cm-labs.com> > Hi Jeremy, > > I totally understand where you're coming from here--and indeed, there >> would have to be SOME low-level interface in C++ to build off of--but >> the bottom line is, you simply can't (or rather, I can't) build >> sophisticated, intelligent, and easy-to-use containers and GUI logic in >> C++ without it becoming unimaginably huge and unwieldy. :( >> > > Well, I think you did a pretty good job up until now. osgWidget, in my > estimation, works well and is well-coded. I guess going forward I hope you > don't remove anything, at least... > > I'll definitely keep what you said in mind though. Perhaps prototyping >> it in Lua first will make it a lot easier to go back in C++ and do it >> "right"... >> > > I hope so... > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay jean-sebastien.g...@cm-labs.com > http://www.cm-labs.com/ > http://whitestar02.webhop.org/ > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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