Hi, I got it to work. There were a number of things that I was doing wrong.
- The frames were going by too quickly. So a simple wait timer of 500 ms slowed it down. - There was an extra instance of MatrixTransform which was really a typo. That is why the the initial position didn't seem to move. - Since I was using Qt, I had to call the appropriate method to repaint which in my case was updateGL(). Thanks to all the respondents for your suggestions. Regards, Ash PS: By the way, how do I tag a thread as [SOLVED]? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=18982#18982 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org