Hi, If I use in the main: Vec4d C1 = Vec4d (1, 1,1, 1); Then the vector has garbage in it.
But if I declare Vec4d C1 = Vec4d(); before main, then I can use the setter in the main to put some values in it, and it works. Why is that? How does that work? Thank you! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=19311#19311 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org