Hi,

If I use in the main:
Vec4d C1 = Vec4d (1, 1,1, 1);
Then the vector has garbage in it.

But if I declare Vec4d C1 = Vec4d(); before main, then I can use the setter in 
the main to put some values in it, and it works.

Why is that? How does that work?


Thank you!

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http://forum.openscenegraph.org/viewtopic.php?p=19311#19311





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