Hi Wyatt,

Any suggestions?

I haven't tried your code, but I don't see you calling ShadowMap::setLight() anywhere... Try to add this once your light source is initialized:

sm->setLight(ls->getLight());

Other than that, at first glance your code seems OK.

Hope this helps,

J-S
--
______________________________________________________
Jean-Sebastien Guay    jean-sebastien.g...@cm-labs.com
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to