Hi Glenn

thanks but this didn't work. We applied the mode on a loaded osg file. Is this a problem?

Glenn Waldron schrieb:
node->getOrCreateStateSet()->setMode( GL_CULL_FACE, osg::StateAttribute::OFF );


Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791


On Fri, Nov 13, 2009 at 12:59 PM, Dominic Stalder <dominic.stal...@bluewin.ch <mailto:dominic.stal...@bluewin.ch>> wrote:

    Hi there

    is there a way to disable the backface culling of a node? If we
    enable some transparency in a box, we want to see the back face.
    Will there be a problem, if we use lighting, does the back face be
    visible with the material color?

    Thanks a lot and regards
    Dominic
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