Oh.. and was the attached image supposed to be in 8 bit colour? Are you running osgocean on a zx 81 or something? ;)
K. 2009/11/20 Kim Bale <kcb...@googlemail.com>: > Hello Erik, > > Sorry I missed your post yesterday. There isn't really any support for > wakes on the sea surface at the moment, although it's definitely > something that needs addressing. > > However, I just had a submission which uses the depth buffer to add > breaking foam to the shoreline. This does sort for work for other > objects on sea, like ships, but it doesn't look very pretty at the > moment. You're more than welcome to have a play with the effect and > see if you can do anything with it. From what I understand what you'd > need to do is add a sort of sloped geometry which tracks you your > boat, that would get picked up in the depth buffer and the same foam > texture used on the wave crests is applied to it. > > It's been checked into the trunk, but like I say it needs a little work. > > There was a discussion about it here: > > http://thread.gmane.org/gmane.comp.graphics.openscenegraph.cvs/6252 > > Cheers. > > Kim. > > > > 2009/11/18 Erik Johnson <r.erik.john...@gmail.com>: >> Hi, >> >> I thought this would have come up before, but does anyone have suggestions >> how to render a boat's wake? Using osgParticle provides an "ok" solution, >> but falls apart rapidly if the ocean waves are too large (the particles go >> underwater). >> >> Would be cool to leverage the same texturing effects as the "wave crest >> foam" stuff - just not sure how. :) >> >> Thanks for any suggestions, >> Erik >> >> ------------------ >> Read this topic online here: >> http://forum.openscenegraph.org/viewtopic.php?p=19849#19849 >> >> >> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org