Hi Robert, http://users.telenet.be/tfautre/softdev/tristripper/
The latest revision is 1.10, Beta 5 (09/06/2005). Don't let the Beta name scare you, it's actually probably the most stable release due to several bug fixes. http://users.telenet.be/tfautre/softdev/tristripper/tristripper-1.1.0-be ta-5.zip I suggest you spend a few minutes reading all the interface/feature changes that were incorporated into the 1.10 release (they're detailed on the TriStripper main page). The portability of the TriStripper lib has improved significantly in the latest releases. I'm hoping you won't have to make as many modifications as you had to in the past (I think the throw/catch is gone). After a quick look at the header, I've noticed protections against min/max macros that will cause a hard failure when those are detected (which you probably want to avoid in a library such as OSG). Thinking about it now, this is a bit harsh as I've learned since now how to avoid macro expansion. For example, replacing const size_t Overlap = std::min(PossibleOverlap, size()); by const size_t Overlap = (std::min)(PossibleOverlap, size()); will avoid the macro replacement and use the std function instead. Keep me posted on how it goes and I'll look into syncing the TriStripper code with the OSG modifications. Tanguy -----Original Message----- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: 24 November 2009 12:13 PM To: OpenSceneGraph Users Subject: Re: [osg-users] TriStripVisitor issue Hi Tanguy, Thanks for chipping in. Could you point me at the latest rev your tri-stripper code. One thing we will need to do is report your tri-stripping code to all the compilers/platform that the OSG users put it through, as we've had to merge quite a few build fixes over the years. For the OpenGL ES port I also had to remove the use of throw/catch from the tristripper code. It would be good to roll these changes back into your tri-stripper code. Good luck with your release, Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org