yes, destruction. it is my own example but will try to reproduce the problem with the examples and send the code
Nick http://www.linkedin.com/in/tnikolov On Sun, Dec 6, 2009 at 11:56 AM, Robert Osfield <robert.osfi...@gmail.com>wrote: > Hi Nick, > > On Sat, Dec 5, 2009 at 1:36 PM, Trajce Nikolov <nikolov.tra...@gmail.com> > wrote: > > I am getting crash in > > void Group::releaseGLObjects(osg::State* state) const > > after releasing the osgViewer::VIewer > > What do you mean by "releasing" the osgViewer::Viewer? Destruction? > Could you be specific enough that others could have a bash at > reproducing the problem. For instance is it you own app, standard OSG > example? > > Thanks, > Robert. > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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