Hi Dominic,

On Mon, Dec 21, 2009 at 8:43 PM, Dominic Stalder
<dominic.stal...@bluewin.ch> wrote:
> I know the amazing looking osgOcean, but for our game it uses to much CPU.

Might I suggest you engage with the authors/contributors of osgOcean
and find a way of avoiding this overhead.  This almost certainly will
take less time to realize a final solution and will be of benefit to
all osgOcean users.

Cheers,
Robert.
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