Hi Robert, I have tried osg::discardAllDeletedGLObjects after release all my osg objects when refreshing and it then works well. The crash never occured. I still don't understand the reason clearly, but nevertheless the problem is resolved. I will look into it and learn much.
Thank you again for quick and kind responce! Cheers, Ren ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=21871#21871 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org