Hi Paul,

Paul Martz wrote:
> Cory Riddell wrote:
>> I've attached an example osg file. Load it with osgviewer and it looks
>> black. Hit 'b' twice and suddenly it looks correct.
>>
>> It has something to do with the transform (to a left-handed system), but
>> I haven't been able to track down the problem. Any suggestions would be
>> very appreciated.
>
> Hi Cory -- The problem is that you're transforming with a negative Y
> scale. If I remove that, the model behaves normally.
I missed this last month.

Is there a problem having a negative y scale? I do that to get a
left-handed system. Is there a better way to accomplish this?

If it is a problem having the negative y, shouldn't toggling 'b' always
return it to the all-black rendering?

Cory
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