Hi Mathias, I don't what the problem is, but the OSG uses lazy state updating that is managed via osg::State, so there is a chance that state set elsewhere w.r.t vertex set up is effecting your drawable, or the other way around.
Robert. On Mon, Jan 25, 2010 at 10:09 AM, Mattias Thell <mattias.th...@gmail.com> wrote: > Hi, > > In the implementation of a Drawable subclass, I am trying to use regular GL > functions to render primitives through vertex buffer objects. Like so: > > Init: > > Code: > > Drawable::Extensions* ext = getExtensions(state.getContextID(), true); > > GLfloat v[] = { > 0.0f, 0.0f, 0.0f, 1.0f, > 2.0f, 0.0f, 0.0f, 1.0f, > 2.0f, 2.0f, 0.0f, 1.0f > }; > > ext->glGenBuffers(1, & b); > ext->glBindBuffer(GL_ARRAY_BUFFER_ARB, b); > ext->glBufferData(GL_ARRAY_BUFFER_ARB, sizeof(v), v, GL_STATIC_DRAW); > > > > > drawImplementation(..) > > Code: > > osg::State& state = *renderInfo.getState(); > Drawable::Extensions* ext = getExtensions(state.getContextID(), true); > > ext->glBindBuffer(GL_ARRAY_BUFFER_ARB, b); > glEnableClientState(GL_VERTEX_ARRAY); > > glVertexPointer(4, GL_FLOAT, 0, 0); > > glDrawArrays(GL_POINTS, 0, 3); > > glDisableClientState(GL_VERTEX_ARRAY); > ext->glBindBuffer(GL_ARRAY_BUFFER_ARB, 0); > > > > > But, nothing shows up on the screen. There are no GL errors reported. > Changing the code to use regular vertex arrays (without binding the vbo and > changing the glVertexPointer call to take an array), things shows up fine. > Ofcourse, this is not what I want. > > I even created a stand-alone skeleton GL application with this kind of > implementation, and as expected, it works fine. > > So, it must be the case that OSG does some trickery of its own. The question > is, what could that be? :? > > Thank you! > > Cheers, > Mattias > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=23125#23125 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org