> Turn on the mouse tracking in your constructor. it is off by default in QGLWidget.
m_pVisViewerQt->setMouseTracking(true); This worked perfect, thank you! Cheers, Tobias ________________________________ Von: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] Im Auftrag von Nishant Singh Gesendet: Freitag, 29. Januar 2010 06:40 An: osg-users@lists.openscenegraph.org Betreff: Re: [osg-users] osgGA::GUIEventAdapter::MOVE: doesnt work Turn on the mouse tracking in your constructor. it is off by default in QGLWidget. setMouseTracking(true); On Thu, Jan 28, 2010 at 7:25 PM, Tobias Bellmann <tobias.bellm...@dlr.de> wrote: Hi, I know this thread is a little bit old, but I've got the same symptoms in my QT Embedded CompositeViewer. The EventQueue of a view seems to never contain any osgGA::GUIEventAdapter::MOVE Events, but osgGA::GUIEventAdapter::PRESSED are generated. My CompositeViewer class definiton: class CompositeViewerQt: public osgViewer::CompositeViewer, public AdapterWidget > ive fixed my problem. > > the reason was glut > ive forgotten to declare a passiveMouse Callback could anyone explain this solution in a little more detail, and how to perform this with osg? Thank you! Cheers, Tobias ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=23355#23355 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g
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