-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On 2010-01-31 16:21, Trajce Nikolov wrote: > ok ... thanks a lot. I saw couple of sites where some games were tagged as > SLI ready ..... > Nick >
LOL! It is just free, meaningless marketing babble - SLI is purposely designed to be transparent for the games, otherwise nobody would support it (like the hw physics accelerators or other weird stuff like that). SLI doesn't do anything more than split the workload among the multiple cards, with each card rendering every other frame (2-way SLI, AFR mode) or half of the frame (2-way SLI, SFR mode). I didn't use 4-way SLI, but I believe it works pretty much the same, just the load is divided 4 times. I guess we can label OSG as "SLI ready" as well :-p Regards, Jan -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.10 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iD8DBQFLZaqpn11XseNj94gRAu07AJ40FGG5sTCkS1cK1gPJVYHWIclPaACdGgV4 R+SsLCbBPngq9EcdRilPz8Q= =oUOo -----END PGP SIGNATURE----- _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org